Nex

3D Game Artist

Nex · Hong Kong

Posted about 3 months ago

or apply directly on Nex's site. We never take the application ourselves.

Is this posting real?

This role has been open
81 days
Nex's roles stay open a median of 81 days
Reposted
No
Salary listed
No
6% of Nex's roles list one
Ghost-job risk at Nex
high
49 stale, 1 reposted of 51 open
Hiring momentum
61 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-23

Measured from postings appearing on and disappearing from Nex's own greenhouse board since 2026-08-03. Full hiring picture for Nex.

About this role

As a 3D Game Artist at Nex, you will create visually engaging content for the Nex Playground, focusing on 3D modeling, rigging, and in-engine implementation using Unity. Your role involves producing high-quality game art, developing particle systems and animations, and optimizing assets for performance. Collaboration with designers, developers, and animators is key to ensuring seamless integration of visual content into the gaming experience.

Our read on this posting2.4out of 5
benefits
2/5
freshness
1/5
career value
4/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Nex as an employer.

What you need

  • Proven experience in 3D modeling and 3D rigging, with a portfolio that showcases your ability to build game-ready assets.
  • Comfortable working inside the Unity engine, particularly with asset integration, particle systems, and Shader Graph.
  • Understand the technical constraints of game development and know how to balance visual fidelity with strict performance and optimization budgets.
  • Strong communicator who thrives in a collaborative environment and enjoys working cross-functionally to solve creative and technical challenges.

Nice to have

  • Familiarity with Spine 2D for integrating 2D animations into a Unity environment.
  • Experience developing games for family-friendly audiences or motion-based platforms.
  • A passion for active play and a desire to create games that get people off the couch and moving.

What you get

  • Competitive compensation package.
  • Flexible working hours and vacation policy.
  • Product-driven culture that treasures talents and individual growth.
  • Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field.

Worth weighing

  • No specific salary listed.
  • Role involves collaboration across multiple disciplines, which may require strong interpersonal skills.
  • Position is based in Hong Kong, which may affect work-life balance depending on location.
  • Experience level required is not specified, which may lead to a wide range of applicant qualifications.

Summarised from Nex's posting. Read the full original.

Listed by Nex on their greenhouse job board, last confirmed open on 2026-10-23. PitchMeAI is not the employer.

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