or apply directly on Larian's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 13 days Larian's roles stay open a median of 44 days
- Reposted
- No
- Salary listed
- No 0% of Larian's roles list one
- Ghost-job risk at Larian
- low 0 stale, 0 reposted of 70 open
- Hiring momentum
- 76 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from Larian's own lever board since 2026-08-04. Full hiring picture for Larian.
About this role
As an Engine Programming Intern at Larian Studios, you will assist in the development of high-quality role-playing games, contributing to projects that continue the legacy of titles like Baldur's Gate 3 and Divinity: Original Sin 2. Your role will involve working closely with the engine programming team to support various aspects of game development.
- benefits
- 1/5
- freshness
- 4/5
- career value
- 3/5
- role clarity
- 2/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Larian as an employer.
Worth weighing
- No specific responsibilities or technical skills mentioned in the posting.
- Internship role may imply a learning-focused position rather than a full-time development role.
Summarised from Larian's posting. Read the full original.
Listed by Larian on their lever job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.
More roles at Larian
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