or apply directly on Larian's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 81 days Larian's roles stay open a median of 81 days
- Reposted
- No
- Salary listed
- No 0% of Larian's roles list one
- Ghost-job risk at Larian
- high 68 stale, 0 reposted of 70 open
- Hiring momentum
- 76 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-24
Measured from postings appearing on and disappearing from Larian's own lever board since 2026-08-04. Full hiring picture for Larian.
About this role
As a Graphics Programmer at Larian Studios, you will maintain and enhance the proprietary engine focusing on visual effects, collaborating closely with the Art/VFX department to implement high-quality visual effects. Your role will also involve debugging and optimizing code to meet quality and performance targets, as well as documenting code features.
- benefits
- 1/5
- freshness
- 1/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Larian as an employer.
What you need
- Thorough knowledge of C++
- Strong technical background (bachelor's degree or comparable experience)
- Passion for making and playing great games
- Experience with modern graphics APIs like DirectX 12, Vulkan, Metal
- Experience with a wide range of CPU and GPU profiling tools
- Experience with particle system algorithms, including GPU particle implementations
Nice to have
- C# experience
- Shipped game/console titles strong plus
Worth weighing
- Full-time, on-site role requires presence in the office for collaboration
- No specific salary or benefits mentioned in the posting
Summarised from Larian's posting. Read the full original.
Listed by Larian on their lever job board, last confirmed open on 2026-10-24. PitchMeAI is not the employer.
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