Larian

Engine Programmer

Larian · Barcelona

Posted 6 days ago

or apply directly on Larian's site. We never take the application ourselves.

Is this posting real?

This role has been open
6 days
Larian's roles stay open a median of 44 days
Reposted
No
Salary listed
No
0% of Larian's roles list one
Ghost-job risk at Larian
low
0 stale, 0 reposted of 70 open
Hiring momentum
76 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Larian's own lever board since 2026-08-04. Full hiring picture for Larian.

About this role

As an Engine Programmer at Larian Studios, you will be responsible for maintaining and updating previous projects, specifically Baldur's Gate 3 and Divinity: Original Sin 2. This role involves working with a team that has a strong track record in delivering high-quality role-playing games as they transition to new projects.

Our read on this posting2.4out of 5
benefits
1/5
freshness
5/5
career value
3/5
role clarity
3/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Larian as an employer.

What you need

  • Experience in engine programming
  • Ability to maintain and update existing game projects

Worth weighing

  • Focus on maintaining older projects rather than developing new ones
  • No specific technologies or programming languages mentioned

Summarised from Larian's posting. Read the full original.

Listed by Larian on their lever job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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