or apply directly on Housemarque's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 7 days Housemarque's roles stay open a median of 8 days
- Reposted
- No
- Salary listed
- No 0% of Housemarque's roles list one
- Ghost-job risk at Housemarque
- low 0 stale, 0 reposted of 5 open
- Hiring momentum
- 7 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from Housemarque's own greenhouse board since 2026-08-03. Full hiring picture for Housemarque.
About this role
As the Lead Lighting Artist at Housemarque, you will supervise the lighting department, ensuring high visual standards and consistency across projects. Your role involves defining best practices, mentoring the lighting team, and balancing leadership with hands-on content creation. You will collaborate with various departments, manage lighting tasks, and troubleshoot performance issues to enhance the overall quality of the game's visuals.
- benefits
- 5/5
- freshness
- 5/5
- career value
- 5/5
- role clarity
- 5/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Housemarque as an employer.
What you need
- Shipped at least one PC/Console title as a Lead Lighting Artist
- 8+ years of experience in AAA game development (PC and/or console)
- Expert knowledge of real-time lighting techniques and physically based rendering (PBR)
- Strong experience with node-based shaders related to lighting
- Good understanding of scripting for lighting interactions
- Deep understanding of how lighting supports gameplay, storytelling, and mood
Nice to have
- Experience with Unreal Engine or a proprietary AAA engine
- Background in cinematic lighting or photography
- Experience working with global illumination and ray tracing systems
What you get
- Competitive salary
- Benefits
- Healthcare
- Nordic work-life balance
- Tailored immigration and relocation package
- State-of-the-art studio facilities in the heart of Helsinki
Worth weighing
- No specific salary listed
- The role requires a significant amount of experience in AAA game development
- The position is permanent and full-time, based in Helsinki, Finland
- Background checks will be conducted at the offer stage
Summarised from Housemarque's posting. Read the full original.
Listed by Housemarque on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.
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