Cloud Chamber

Lead Lighting Artist

Cloud Chamber · Montréal, Quebec, Canada

Posted about a month ago

or apply directly on Cloud Chamber's site. We never take the application ourselves.

Is this posting real?

This role has been open
30 days
Cloud Chamber's roles stay open a median of 45 days
Reposted
No
Salary listed
No
9% of Cloud Chamber's roles list one
Ghost-job risk at Cloud Chamber
high
12 stale, 0 reposted of 22 open
Hiring momentum
25 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Cloud Chamber's own greenhouse board since 2026-08-03. Full hiring picture for Cloud Chamber.

About this role

As a Lead Lighting Artist at Cloud Chamber, you will guide a team of lighting artists to create dynamic and visually stunning lighting for the BioShock game series. Your role involves setting expectations, providing mentorship, and ensuring high-quality results while collaborating with various teams to uphold the visual style and optimize lighting pipelines. You will also be responsible for researching new techniques and maintaining effective workflows in a supportive and innovative environment.

Our read on this posting3.0out of 5
benefits
1/5
freshness
4/5
career value
5/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Cloud Chamber as an employer.

What you need

  • 7+ years of experience in real-time lighting and final rendering
  • Proven track record as an Art Lead on at least one shipped AAA title
  • Deep understanding of Physically Based Rendering (PBR)
  • Practical expertise with Unreal Engine 5 (specifically Lumen Lighting and Sequencer)
  • Demonstrated history of successfully recruiting, developing, mentoring, and retaining artistic talent
  • Proven experience collaborating with Core Tech and Production teams to establish and optimize real-time pipelines under runtime constraints

Worth weighing

  • No salary listed
  • Emphasis on collaboration and communication skills
  • Requires managing a high-performing art team
  • Fast-changing priorities and pressure may be a factor

Summarised from Cloud Chamber's posting. Read the full original.

Listed by Cloud Chamber on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

More roles at Cloud Chamber

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