or apply directly on 2K's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 68 days 2K's roles stay open a median of 80 days
- Reposted
- No
- Salary listed
- No 5% of 2K's roles list one
- Ghost-job risk at 2K
- high 120 stale, 5 reposted of 123 open
- Hiring momentum
- 179 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-22
Measured from postings appearing on and disappearing from 2K's own greenhouse board since 2026-08-03. Full hiring picture for 2K.
About this role
As a Lead Lighting Artist at Cloud Chamber, you will lead a team of lighting artists to create dynamic lighting that enhances the visual narrative of the BioShock game series. Your responsibilities include mentoring team members, establishing best practices for lighting pipelines, collaborating with various departments, and ensuring high-quality results while fostering a positive work environment. You will also research and implement new lighting techniques and maintain effective communication with cross-functional teams.
- benefits
- 5/5
- freshness
- 1/5
- career value
- 4/5
- role clarity
- 5/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of 2K as an employer.
What you need
- 7+ years of experience in real-time lighting and final rendering
- Proven track record as an Art Lead on at least one shipped AAA title
- Deep understanding of Physically Based Rendering (PBR)
- Practical expertise with Unreal Engine 5, specifically Lumen Lighting and Sequencer
- Demonstrated history of successfully recruiting, developing, mentoring, and retaining artistic talent
- Proven experience collaborating with Core Tech and Production teams to optimize real-time pipelines
What you get
- Pay range between $150,400 and $180,000 USD per year
- Bonus and/or equity awards
- Eligibility to participate in 401(K) plan and Employee Stock Purchase Program
- Medical, dental, vision, and basic life insurance coverage
- 14 paid holidays per calendar year
- Paid vacation time (15 to 25 days) or discretionary time off program
Worth weighing
- No specific mention of remote work options
- The role requires a strong leadership and mentorship focus, which may not suit all candidates
- The position involves high pressure and fast-changing priorities, which may be challenging for some
- The job emphasizes collaboration across multiple disciplines, which may require strong interpersonal skills
Summarised from 2K's posting. Read the full original.
Listed by 2K on their greenhouse job board, last confirmed open on 2026-10-22. PitchMeAI is not the employer.
More roles at 2K
- Senior Rendering EngineerBrighton, England, United Kingdom
- Senior Gameplay and Animation EngineerBrighton, England, United Kingdom
- Senior Animation EngineerBrighton, England, United Kingdom
- Senior Combat Designer (Encounters)Montréal, Quebec, Canada
- Senior Combat Designer (Encounters)Novato, California, United States
- Senior Level ArtistMontréal, Quebec, Canada
- Senior Level ArtistNovato, California, United States
- Senior Gameplay Online EngineerBurnaby, British Columbia, Canada