Zynga

Senior Meta Designer - Unannouced Project

Zynga · London, UK

Posted about 3 months ago

or apply directly on Zynga 's site. We never take the application ourselves.

Is this posting real?

This role has been open
81 days
Zynga 's roles stay open a median of 81 days
Reposted
No
Salary listed
No
6% of Zynga 's roles list one
Ghost-job risk at Zynga
high
47 stale, 5 reposted of 47 open
Hiring momentum
76 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-23

Measured from postings appearing on and disappearing from Zynga 's own greenhouse board since 2026-08-03. Full hiring picture for Zynga .

About this role

As a Senior Meta Designer at Zynga's NaturalMotion studio in London, you will be responsible for designing and managing metagame, live, and progression features for a first-person shooter mobile title. This role involves collaborating with various teams to enhance player engagement and retention through data analysis and feature iteration, while also overseeing multiple design projects simultaneously.

Our read on this posting2.8out of 5
benefits
5/5
freshness
1/5
career value
4/5
role clarity
4/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Zynga as an employer.

What you need

  • Previous experience in Metagame / Progression / Engagement Design or an equivalent role in the video game industry
  • At least one shipped title in a design role for a live service title
  • Experience designing and implementing progression, economy, or engagement features for live games
  • Knowledge and experience analyzing KPIs and player behaviour data
  • Familiarity with the Unreal game engine
  • Strong communication skills with the ability to work effectively across cross-disciplinary teams

Nice to have

  • Background in mobile games with an understanding of mobile player behaviour and market leaders
  • Experience with visual scripting or rapid prototyping tools
  • An avid gamer with a genuine enthusiasm for crafting engaging progression and metagame features and motivating players over a long period of time

What you get

  • Competitive salary and discretionary annual bonus scheme
  • 26 days holiday, plus bank holidays & 2 paid personal days
  • 6 months fully paid maternity/adoption leave and 16 weeks fully paid paternity leave (eligibility criteria applies)
  • Pension plan, with a double matching employer contribution
  • Private medical & dental insurance and healthcare cash plan
  • Life insurance, personal accident insurance and income protection

Worth weighing

  • The role involves a hybrid work environment, requiring 2 days in the office and the rest at home.
  • No specific salary range is mentioned in the posting.
  • The position focuses on a live game, which may require ongoing adjustments and adaptations based on player feedback and data.

Summarised from Zynga 's posting. Read the full original.

Listed by Zynga on their greenhouse job board, last confirmed open on 2026-10-23. PitchMeAI is not the employer.

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