Fluids and Propulsion Production Engineer
True Anomaly · Long Beach, CA
Posted about 3 months ago · $85,000-$110,000
or apply directly on True Anomaly's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 81 days True Anomaly's roles stay open a median of 81 days
- Reposted
- No
- Salary listed
- Yes 95% of True Anomaly's roles list one
- Ghost-job risk at True Anomaly
- high 179 stale, 4 reposted of 183 open
- Hiring momentum
- 220 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-23
Measured from postings appearing on and disappearing from True Anomaly's own greenhouse board since 2026-08-03. Full hiring picture for True Anomaly.
About this role
As a Fluids and Propulsion Production Engineer at True Anomaly, you will focus on developing and optimizing production processes for propulsion and fluid systems used in spacecraft. Your role involves creating work instructions, supporting production on the floor, troubleshooting issues, and collaborating with design engineers to enhance manufacturability. You will also oversee calibration and certification of equipment and drive process improvements to enhance manufacturing efficiency.
- benefits
- 4/5
- freshness
- 1/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 5/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of True Anomaly as an employer.
What you need
- Bachelor’s degree in aerospace, mechanical, chemical engineering, or related technical discipline
- Years of relevant experience in propulsion or fluid systems engineering for aerospace, defense, or high-reliability systems
- Experience with PLM, MES, configuration and data management controls and systems
- Experience working to AS9100 process and standards
- Hands-on experience with propulsion or fluid system component fabrication, assembly, and testing
Nice to have
- Experience in the design, manufacturing, and testing of propulsion components (e.g., thrusters, valves, tanks, feed systems, environmental control units)
- Direct experience in spacecraft or launch vehicle integration, with an emphasis on fluid and propellant systems
- Background in spacecraft or propulsion system environmental or qualification testing
- Experience building and producing classified hardware in SCIF’s or SAP facilities
What you get
- Base Salary: Production Engineer 1: $85,000-$110,000
- Base Salary: Production Engineer 2: $95,000-$135,000
- Base Salary: Production Engineer 3: $120,000-$165,000
- Equity
- Health, Dental, Vision, HRA/HSA options
- PTO and paid holidays
Worth weighing
- No specific mention of remote work flexibility despite a hybrid work environment
- Physical demands of the job may include bending, sitting, lifting, and driving
- Position requires U.S. citizenship or eligibility for ITAR compliance
Summarised from True Anomaly's posting. Read the full original.
Listed by True Anomaly on their greenhouse job board, last confirmed open on 2026-10-23. PitchMeAI is not the employer.
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