True Anomaly

Flight Software Engineer I (New Grad)

True Anomaly · Denver, CO or Long Beach, CA

Posted 22 days ago

or apply directly on True Anomaly's site. We never take the application ourselves.

Is this posting real?

This role has been open
22 days
True Anomaly's roles stay open a median of 45 days
Reposted
No
Salary listed
No
95% of True Anomaly's roles list one
Ghost-job risk at True Anomaly
low
0 stale, 4 reposted of 183 open
Hiring momentum
220 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from True Anomaly's own greenhouse board since 2026-08-03. Full hiring picture for True Anomaly.

About this role

As a Flight Software Engineer I at True Anomaly, you will engage in various phases of spacecraft program development, including design, analysis, manufacturing, testing, and flight. Your responsibilities will involve assisting in the software development cycle, integrating algorithms, collaborating with teams, and developing device drivers and communication protocols for flight hardware. This role is temporary for three months, with potential for conversion to a permanent position based on performance.

Our read on this posting2.4out of 5
benefits
1/5
freshness
4/5
career value
3/5
role clarity
4/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of True Anomaly as an employer.

What you need

  • Bachelor's degree in computer science, electrical engineering, computer engineering, or related field
  • 0 to 2 years of experience with low-level firmware architecture, design, and development
  • Low-level device driver development and safety critical systems experience
  • Experience with embedded RTOS such as RTLinux or Azure RTOS
  • Familiarity with common protocols such as Ethernet, SPI, I2C, CAN, RS422, RS485
  • Familiarity with networking protocols: UDP, TCP/IP

Nice to have

  • Master’s degree in computer science, electrical engineering, computer engineering, or related field
  • 0 - 2 years experience developing and/or producing FSW for space applications
  • Ability to maintain or obtain TS/SCI clearance
  • Demonstrated experience and discipline with version control, continuous integration, and continuous delivery concepts
  • Familiarity with embedded Linux

What you get

  • Base Salary: Denver: $75,000; Long Beach: $80,000

Worth weighing

  • This is a temporary position with a duration of three months, with potential for conversion based on performance.
  • The role requires onsite work in either Denver, CO or Long Beach, CA.
  • No mention of additional benefits or perks beyond salary is provided.

Summarised from True Anomaly's posting. Read the full original.

Listed by True Anomaly on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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