SpaceX

New Graduate Engineer, Software (Starship)

SpaceX · Starbase, TX

Posted 28 days ago

or apply directly on SpaceX's site. We never take the application ourselves.

Is this posting real?

This role has been open
28 days
SpaceX's roles stay open a median of 45 days
Reposted
No
Salary listed
No
52% of SpaceX's roles list one
Ghost-job risk at SpaceX
high
1459 stale, 43 reposted of 2,362 open
Hiring momentum
3062 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from SpaceX's own greenhouse board since 2026-08-03. Full hiring picture for SpaceX.

About this role

As a New Graduate Engineer in Software on the Starship team at SpaceX, you will design, develop, and test software for controlling and simulating flight systems. Your role involves collaborating with other engineers to implement and debug software across various layers, including application and firmware. You'll be responsible for developing reliable autonomous software systems and ensuring they are validated through simulations, contributing to the mission of making humanity multiplanetary.

Our read on this posting2.6out of 5
benefits
1/5
freshness
4/5
career value
4/5
role clarity
4/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of SpaceX as an employer.

What you need

  • Bachelor's degree in computer science, software engineering, computer engineering, electrical engineering or other engineering discipline
  • Graduating with a bachelor's degree, master's degree, or PhD in 2027
  • Must be willing to work extended hours and weekends as needed
  • U.S. citizen or national, U.S. lawful permanent resident, Refugee, or Asylee, or eligible to obtain required authorizations from the U.S. Department of State.

Nice to have

  • Proven skills and knowledge of C++, Rust, or other systems programming language
  • Experience building or working with real-time embedded systems or distributed computing systems
  • Strong focus and interest in designing, architecting, and implementing excellent, bug-free software
  • Strong critical thinking and first-principles problem-solving skills
  • Excellent written and verbal communication skills

Worth weighing

  • Aerospace experience is not required, but the role may still be highly technical and demanding
  • No specific salary or benefits mentioned
  • The position may involve high levels of responsibility and accountability for software outcomes
  • The work environment is described as dynamic, which may imply a fast-paced and potentially stressful atmosphere

Summarised from SpaceX's posting. Read the full original.

Listed by SpaceX on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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