PlayStation向け低レイヤーソフトウェアエンジニア
Sony Interactive Entertainment Inc. · Japan, Tokyo
Posted about 3 months ago
or apply directly on Sony Interactive Entertainment Inc.'s site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 81 days Sony Interactive Entertainment Inc.'s roles stay open a median of 82 days
- Reposted
- No
- Salary listed
- No 0% of Sony Interactive Entertainment Inc.'s roles list one
- Ghost-job risk at Sony Interactive Entertainment Inc.
- high 61 stale, 0 reposted of 62 open
- Hiring momentum
- 73 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-24
Measured from postings appearing on and disappearing from Sony Interactive Entertainment Inc.'s own greenhouse board since 2026-08-03. Full hiring picture for Sony Interactive Entertainment Inc..
About this role
The Low-Level Software Engineer at PlayStation will be responsible for developing foundational software that supports the operation of PlayStation hardware, including bootloaders, firmware, hypervisors, kernels, and device drivers. This role involves designing and optimizing software tailored to PlayStation's unique hardware architecture, contributing to a seamless gaming experience from power-on to gameplay. The position also includes opportunities to develop firmware for peripherals and engage in collaborative projects with various teams during hardware launches.
- benefits
- 1/5
- freshness
- 1/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Sony Interactive Entertainment Inc. as an employer.
What you need
- C/C++ programming experience
- Experience in device driver development or embedded systems development
- Experience in control software development using real-time OS, FreeBSD, or Linux
Nice to have
- Experience in bootloader development
- Knowledge of virtualization technologies
- Experience in Rust programming
- Software debugging skills in embedded environments using hardware debugging tools
- Experience in large-scale software team development
Worth weighing
- No salary listed
- The role requires strong English communication skills, which may limit opportunities for non-English speakers
- The position involves working with complex hardware, which may be challenging for some candidates
Summarised from Sony Interactive Entertainment Inc.'s posting. Read the full original.
Listed by Sony Interactive Entertainment Inc. on their greenhouse job board, last confirmed open on 2026-10-24. PitchMeAI is not the employer.
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