Scopely

Senior UX Designer - Star Trek Fleet Command

Scopely · IE - Dublin, Ireland

Posted 13 days ago

or apply directly on Scopely's site. We never take the application ourselves.

Is this posting real?

This role has been open
13 days
Scopely's roles stay open a median of 43 days
Reposted
No
Salary listed
No
0% of Scopely's roles list one
Ghost-job risk at Scopely
low
0 stale, 6 reposted of 182 open
Hiring momentum
242 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Scopely's own greenhouse board since 2026-08-03. Full hiring picture for Scopely.

About this role

As a Senior UX Designer for the Star Trek Fleet Command team, you will shape the future of UX design by owning and delivering complete UX for new features and player experiences. Your role involves understanding player perspectives, creating design deliverables, collaborating with product teams, and refining designs based on feedback and data. You will contribute to maintaining long-term product and UX consistency while navigating the complexities of game development.

Our read on this posting2.8out of 5
benefits
1/5
freshness
4/5
career value
4/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Scopely as an employer.

What you need

  • Extensive experience specializing in game UX development with a track record of delivering features or initiatives from concept to implementation.
  • Confidence in navigating ambiguity and taking initiative to move work forward.
  • A solutions-oriented mindset with creative problem-solving skills.
  • Strong understanding of game development norms and pipelines, including designing with technical constraints and cross-discipline workflows in mind.
  • Passion for playing and making games, contributing to thoughtful, player-centered design.

Worth weighing

  • No salary listed in the posting.
  • The role requires a strong understanding of game development norms, which may imply a need for experience in a similar environment.
  • The position is hybrid, which may require some in-office presence in Dublin.

Summarised from Scopely's posting. Read the full original.

Listed by Scopely on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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