Roblox

Design Engineer

Roblox · San Mateo, CA, United States

Posted about 2 months ago

or apply directly on Roblox's site. We never take the application ourselves.

Is this posting real?

This role has been open
66 days
Roblox's roles stay open a median of 66 days
Reposted
No
Salary listed
No
0% of Roblox's roles list one
Ghost-job risk at Roblox
high
200 stale, 9 reposted of 234 open
Hiring momentum
313 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-08

Measured from postings appearing on and disappearing from Roblox's own greenhouse board since 2026-08-03. Full hiring picture for Roblox.

About this role

As a Design Engineer on the Design Acceleration team at Roblox, you will focus on developing scalable backend services and APIs that connect design tools to AI models and production environments. Your role involves building internal tools, automating workflows, and ensuring the seamless integration of design systems with AI, while serving as a technical bridge between engineering, AI research, and product design.

Our read on this posting2.2out of 5
benefits
1/5
freshness
1/5
career value
4/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Roblox as an employer.

What you need

  • 3+ years of software engineering experience with a strong focus on full-stack or backend development, systems architecture, and API design
  • Demonstrated experience building scalable internal services, not just frontend interfaces
  • Familiarity with LLM orchestration, agentic workflows, and AI protocols (e.g., MCP)
  • Experience with cloud infrastructure, feature-flag management, version control (GitHub Enterprise), and automated deployment pipelines
  • Strong understanding of Figma plugin architecture and how to programmatically parse and manipulate design data at scale

Nice to have

  • Experience with Roblox development, Lua/React-Lua, or game-engine UI architecture
  • Experience with ASTs (Abstract Syntax Trees), compiler logic, or automated code generation

What you get

  • Equity compensation
  • Benefits as described in the posting

Worth weighing

  • No specific mention of remote work flexibility beyond the onsite requirements
  • Salary range provided but dependent on various factors, which may lead to variability
  • Role requires a blend of technical and design skills, which may not suit all candidates

Summarised from Roblox's posting. Read the full original.

Listed by Roblox on their greenhouse job board, last confirmed open on 2026-10-08. PitchMeAI is not the employer.

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