or apply directly on Jobgether's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 10 days Jobgether's roles stay open a median of 12 days
- Reposted
- No
- Salary listed
- No 0% of Jobgether's roles list one
- Ghost-job risk at Jobgether
- low 0 stale, 0 reposted of 4,675 open
- Hiring momentum
- 24620 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from Jobgether's own lever board since 2026-08-04. Full hiring picture for Jobgether.
About this role
The Senior Level Designer will be responsible for creating engaging and strategically rich game environments for an action-focused project. This includes overseeing level design from initial concepts through to blockout and refinement, ensuring that levels enhance combat and core gameplay. The role involves collaboration with various specialists and requires rapid iteration based on playtesting and feedback, as well as mentoring junior designers.
- benefits
- 1/5
- freshness
- 4/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Jobgether as an employer.
What you need
- Experience in level design for action games
- Ability to create engaging and readable game spaces
- Strong collaboration skills with designers, engineers, and artists
- Experience with rapid iteration and playtesting
- Mentoring experience for less experienced designers
Worth weighing
- Position is fully remote
- Role involves substantial creative autonomy
- Job posting does not specify salary or benefits
Summarised from Jobgether's posting. Read the full original.
Listed by Jobgether on their lever job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.