or apply directly on Jobgether's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 10 days Jobgether's roles stay open a median of 13 days
- Reposted
- No
- Salary listed
- No 0% of Jobgether's roles list one
- Ghost-job risk at Jobgether
- low 0 stale, 0 reposted of 4,675 open
- Hiring momentum
- 24620 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-18
Measured from postings appearing on and disappearing from Jobgether's own lever board since 2026-08-04. Full hiring picture for Jobgether.
About this role
The AI Designer role involves creating engaging gameplay experiences focused on intelligent non-player characters (NPCs). You will participate in the entire design process, from initial concepts to in-game implementation, using Unreal Engine 5 for rapid prototyping. Collaboration with various teams is essential, as your work will impact gameplay quality and player engagement in multiplayer and live-service projects.
- benefits
- 1/5
- freshness
- 4/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Jobgether as an employer.
What you need
- Experience in game design
- Proficiency in Unreal Engine 5
- Ability to create and implement AI and NPC features
- Strong communication skills
- Ability to embrace feedback and think critically
- Experience in solving complex gameplay challenges
Worth weighing
- Position is with a partner company, not directly with the hiring company
- No specific salary or benefits mentioned
- Focus on multiplayer and live-service projects may imply ongoing development and iteration
Summarised from Jobgether's posting. Read the full original.
Listed by Jobgether on their lever job board, last confirmed open on 2026-09-18. PitchMeAI is not the employer.
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