Staff Brand Designer, Interactive
Brex · New York, New York, United States
Posted 8 days ago · $187,000 - $234,000
or apply directly on Brex's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 8 days Brex's roles stay open a median of 45 days
- Reposted
- No
- Salary listed
- Yes 90% of Brex's roles list one
- Ghost-job risk at Brex
- low 0 stale, 16 reposted of 288 open
- Hiring momentum
- 397 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from Brex's own greenhouse board since 2026-08-03. Full hiring picture for Brex.
About this role
As a Staff Brand Designer at Brex, you will be responsible for executing a variety of creative projects that enhance the brand's presence across multiple platforms, including marketing collateral and digital experiences. You will collaborate closely with marketing leaders and product teams to deliver effective brand marketing projects, ensuring that all creative work is meticulously crafted and aligned with business goals. This role requires both strategic thinking and attention to detail, as you will be involved in creating high-impact web experiences and evolving the design system.
- benefits
- 1/5
- freshness
- 5/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 5/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Brex as an employer.
What you need
- 8+ years of experience in interactive or digital design roles
- Expert in Figma for systems, components, and prototyping
- Comfortable working in code (HTML, CSS, JavaScript) and collaborating closely with engineers
- Experience with modern interactive tools (Framer, Spline, WebGL/Three.js, GSAP, or similar)
- Familiarity with headless CMS workflows (Sanity or similar)
- Strong eye for typography, layout, motion, and visual hierarchy
Nice to have
- Background working with creative agencies or in-house teams for consumer-facing brands
- Understanding of accessibility standards for motion and interactivity
- Track record of delivering award-winning or high-impact web experiences
What you get
- Up to four weeks per year of fully remote work
- Hybrid work environment requiring a minimum of three coordinated days in the office per week
Worth weighing
- No specific details on the creative team's size or structure
- Salary range provided, but starting pay depends on various factors
- Vague mention of 'business impact' without specific metrics or goals
Summarised from Brex's posting. Read the full original.
Listed by Brex on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.
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