Wargaming

CG Artist

Wargaming · Kyiv

Posted 15 days ago

or apply directly on Wargaming's site. We never take the application ourselves.

Is this posting real?

This role has been open
15 days
Wargaming's roles stay open a median of 40 days
Reposted
No
Salary listed
No
0% of Wargaming's roles list one
Ghost-job risk at Wargaming
high
22 stale, 18 reposted of 56 open
Hiring momentum
84 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Wargaming's own greenhouse board since 2026-08-03. Full hiring picture for Wargaming.

About this role

As a CG Artist at Wargaming Kyiv, you will create high-quality 3D assets for AAA games, focusing on vehicles and other hard-surface models. Your responsibilities will include modeling, sculpting, texturing, and preparing assets for use in games, while collaborating with other artists to ensure the assets meet visual and technical requirements. You will also have opportunities to develop your skills and share knowledge within the team.

Our read on this posting3.6out of 5
benefits
5/5
freshness
4/5
career value
4/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Wargaming as an employer.

What you need

  • 2+ years of experience in 3D art, game development, or a strong portfolio demonstrating equivalent skills
  • A solid portfolio showcasing 3D objects and assets
  • Strong modeling skills and a good understanding of 3D asset creation workflows
  • Understanding of high-poly and low-poly modeling, UV mapping, and texture baking
  • Knowledge of PBR texturing and materials
  • Proficiency in relevant 3D software such as Maya, Blender, 3ds Max, ZBrush, Substance Painter, or similar tools

Nice to have

  • Knowledge of Substance Designer, UVLayout, Marvelous Designer, or similar tools
  • Experience with photogrammetry
  • Experience working with a game engine such as Unreal Engine or Unity
  • Strong sculpting or texturing skills

What you get

  • 24 business days of annual leave per calendar year
  • 6 personal days per calendar year
  • Career development and education opportunities within the company
  • Premium Private Health Care (with wellness program option)
  • Mental well-being program (iFeel)
  • Life event bonuses (Employee’s Birthday, Marriage, Child’s Birth, etc.)

Worth weighing

  • Remote work is only available within Ukraine; no relocation or immigration support is offered.
  • The role requires strong attention to detail and a willingness to learn, which may indicate a fast-paced environment with high expectations.

Summarised from Wargaming's posting. Read the full original.

Listed by Wargaming on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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