Mechanical Engineer, Spacecraft (II-III)
True Anomaly · Denver, CO or Long Beach, CA
Posted about 3 months ago · $90,000 - $165,000
or apply directly on True Anomaly's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 81 days True Anomaly's roles stay open a median of 81 days
- Reposted
- No
- Salary listed
- Yes 95% of True Anomaly's roles list one
- Ghost-job risk at True Anomaly
- high 179 stale, 4 reposted of 183 open
- Hiring momentum
- 220 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-23
Measured from postings appearing on and disappearing from True Anomaly's own greenhouse board since 2026-08-03. Full hiring picture for True Anomaly.
About this role
As a Mechanical Engineer at True Anomaly, you will design and develop spacecraft systems, focusing on mechanical structures, mechanisms, and assemblies for various space applications. Your role involves optimizing designs to meet performance and reliability requirements, creating detailed CAD models, and supporting integration efforts for electronics and propulsion systems. You will work collaboratively with senior engineers and contribute to the entire lifecycle of spacecraft development from concept to flight hardware delivery.
- benefits
- 3/5
- freshness
- 1/5
- career value
- 4/5
- role clarity
- 5/5
- pay transparency
- 5/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of True Anomaly as an employer.
What you need
- Bachelor's degree in Mechanical Engineering or a related engineering discipline
- 1–7 years of professional experience in mechanical design, preferably within aerospace, defense, or a related industry
- Hands-on experience with 3D CAD modeling and drawing creation in NX (Siemens) and/or SolidWorks
- Working knowledge of GD&T principles and their application to piece part and assembly drawings
- Familiarity with structural and mechanical design principles, including load paths, joints, and materials selection relevant to launch and on-orbit environments
- Strong analytical and problem-solving skills with attention to detail
Nice to have
- Experience designing hardware for space or flight environments, including considerations for launch loads, thermal cycling, vacuum outgassing, and radiation
- Familiarity with smallsat or CubeSat platforms, including COTS component integration and mass-constrained design
- Exposure to on-orbit servicing concepts, proximity operations vehicles, or docking and capture mechanisms
- Familiarity with structural analysis methods or FEA tools (e.g., NASTRAN, Ansys)
- Exposure to propulsion system mechanical integration, including thruster or tank mounting and propellant line routing
What you get
- 100% company-paid medical, dental, and vision coverage for you and your dependents, with HSA/HRA options
- Flexible Time Off (FTO) for exempt employees, accrued PTO of up to 25 days for non-exempt employees, plus 12 paid holidays; Parental Leave; Sick Leave
- Daily catered lunch and unlimited snacks for in-office employees
- 401(k) retirement plan, fitness reimbursement, and Dog Fridays
- Equity participation included as part of total compensation package
Worth weighing
- No specific mention of remote work options; position may require in-office presence in Denver or Long Beach
- The role requires maintaining or obtaining a TS//SCI clearance, which may be a barrier for some candidates
- The job posting emphasizes a fast-paced environment, which may imply high-pressure situations and tight deadlines
Summarised from True Anomaly's posting. Read the full original.
Listed by True Anomaly on their greenhouse job board, last confirmed open on 2026-10-23. PitchMeAI is not the employer.
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