Software Engineer, Simulation
SpaceX · Hawthorne, CA
Posted about a month ago · $125,000.00 - $160,000.00
or apply directly on SpaceX's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 33 days SpaceX's roles stay open a median of 45 days
- Reposted
- No
- Salary listed
- Yes 52% of SpaceX's roles list one
- Ghost-job risk at SpaceX
- high 1459 stale, 43 reposted of 2,362 open
- Hiring momentum
- 3062 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from SpaceX's own greenhouse board since 2026-08-03. Full hiring picture for SpaceX.
About this role
As a Software Engineer on the NDE & Materials Software team at SpaceX, you will develop and enhance a multi-physics simulation engine to support various manufacturing processes. Your role will involve integrating simulation tools, optimizing software for performance, and applying machine learning techniques to improve simulation efficiency and part yield. Collaboration with cross-functional teams and troubleshooting software issues will also be key responsibilities.
- benefits
- 5/5
- freshness
- 3/5
- career value
- 5/5
- role clarity
- 5/5
- pay transparency
- 5/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of SpaceX as an employer.
What you need
- Bachelor's degree in computer science, engineering, math, or STEM discipline; OR 5+ years of professional experience building software in lieu of a degree
- 2+ years of software development experience in C++, Python, or other object oriented languages
Nice to have
- Experience working with numerical solvers for complex physics domains (e.g., tools like OpenFOAM, ANSYS Fluent, COMSOL Multiphysics)
- Strong meshing skills for complex simulations (e.g., tools like NX, ANSYS Meshing, SnappyHexMesh)
- Demonstrated experience applying machine learning and AI solutions (e.g., surrogate modeling, physics-informed neural networks, Fourier neural operators, neural operators, graph neural networks etc) to accelerate simulations
- Experience with visualization tools (ParaView, VisIt, Tecplot) and web-based 3D tooling (e.g., Three.js)
- Experience with web development frameworks such as Flask, SQLAlchemy, and FastAPI
What you get
- Pay Range: Level 1: $125,000.00 - $160,000.00; Level 2: $145,000.00 - $195,000.00
- Long-term incentives in the form of company stock or long-term cash awards
- Potential discretionary bonuses
- Ability to purchase additional stock at a discount through an Employee Stock Purchase Plan
- Comprehensive medical, vision, and dental coverage
- Access to a 401(k) retirement plan
Worth weighing
- Ability to work extended hours and weekends as necessary
- Ability to travel to other SpaceX sites as needed (up to 20%)
Summarised from SpaceX's posting. Read the full original.
Listed by SpaceX on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.
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