Sony Interactive Entertainment Inc.

PlayStation向けカスタムLSIの開発評価エンジニア(Graphics)

Sony Interactive Entertainment Inc. · Japan, Tokyo

Posted 10 days ago

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Is this posting real?

This role has been open
10 days
Sony Interactive Entertainment Inc.'s roles stay open a median of 45 days
Reposted
No
Salary listed
No
0% of Sony Interactive Entertainment Inc.'s roles list one
Ghost-job risk at Sony Interactive Entertainment Inc.
high
42 stale, 0 reposted of 62 open
Hiring momentum
73 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Sony Interactive Entertainment Inc.'s own greenhouse board since 2026-08-03. Full hiring picture for Sony Interactive Entertainment Inc..

About this role

The role involves developing and evaluating cutting-edge custom LSI used in PlayStation products, focusing on GPU specifications, functionality development, and performance evaluation. Responsibilities include defining LSI specifications based on input from various stakeholders, collaborating with LSI vendors for design and development, validating prototype chips, and supporting mass production. The position offers a unique opportunity to work with advanced technology and understand the entire development flow from specification to production.

Our read on this posting2.8out of 5
benefits
1/5
freshness
4/5
career value
5/5
role clarity
4/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Sony Interactive Entertainment Inc. as an employer.

What you need

  • Understanding of computer architecture and hardware structures such as ALUs, registers, caches, and buses to design functions and analyze/evaluate performance
  • Experience in C/C++ programming
  • Ability to read and write assembly code
  • Proficiency in reading English specifications and communicating via email in English

Nice to have

  • Knowledge or experience in Computer Graphics, Ray Tracing, and Machine Learning
  • Experience in software performance tuning
  • Experience in LSI development
  • Ability to engage in technical conversations and discussions in English

Worth weighing

  • No salary or specific benefits listed
  • The role requires deep understanding of hardware at a low level
  • The position may involve working with legacy technologies depending on the specific LSI being developed

Summarised from Sony Interactive Entertainment Inc.'s posting. Read the full original.

Listed by Sony Interactive Entertainment Inc. on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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