Roblox

Senior Software Engineer, UGC Validation

Roblox · San Mateo, CA, United States

Posted about 2 months ago

or apply directly on Roblox's site. We never take the application ourselves.

Is this posting real?

This role has been open
66 days
Roblox's roles stay open a median of 66 days
Reposted
No
Salary listed
No
0% of Roblox's roles list one
Ghost-job risk at Roblox
high
200 stale, 9 reposted of 234 open
Hiring momentum
313 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-08

Measured from postings appearing on and disappearing from Roblox's own greenhouse board since 2026-08-03. Full hiring picture for Roblox.

About this role

The Senior Software Engineer for UGC Validation at Roblox will focus on processing and enhancing large-scale 3D datasets uploaded to the platform. This role involves applying expertise in 3D graphics and geometry to build systems that ensure the quality and safety of user-generated content, while collaborating with cross-functional teams to integrate these solutions into the broader avatar ecosystem.

Our read on this posting2.4out of 5
benefits
1/5
freshness
1/5
career value
5/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Roblox as an employer.

What you need

  • BS, MS, or PhD in Computer Science, Computer Graphics, or a related technical field (or equivalent work experience)
  • Exceptional mastery of 3D math (linear algebra, computational geometry)
  • Deep familiarity with 3D graphics concepts, including rendering pipelines, shading, and lighting
  • Strong hands-on experience manipulating, analyzing, and optimizing 3D data, including complex meshes, topology, UVs, and vertex structures
  • Solid understanding of 3D animation principles, rigging structures, skinning weights, and skeletal hierarchies
  • Strong programming skills in C++, Luau, Python, or similar production languages

Nice to have

  • Hands-on experience developing or optimizing features for runtime game engines
  • Experience with automated 3D asset optimization (e.g., decimation, LOD generation) or procedural geometry
  • Familiarity with applying machine learning algorithms to 3D asset processing

What you get

  • Equity compensation
  • Benefits as described in the posting

Worth weighing

  • No specific mention of remote work flexibility beyond initial office requirements
  • Salary range provided, but actual pay depends on various factors and could fall outside the listed range
  • No mention of specific tools or technologies beyond general programming languages

Summarised from Roblox's posting. Read the full original.

Listed by Roblox on their greenhouse job board, last confirmed open on 2026-10-08. PitchMeAI is not the employer.

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