NetEase Games

Lead Animation Technical Artist

NetEase Games · Singapore

Posted 17 days ago

or apply directly on NetEase Games's site. We never take the application ourselves.

Is this posting real?

This role has been open
17 days
NetEase Games's roles stay open a median of 39 days
Reposted
No
Salary listed
No
0% of NetEase Games's roles list one
Ghost-job risk at NetEase Games
high
13 stale, 3 reposted of 28 open
Hiring momentum
35 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from NetEase Games's own greenhouse board since 2026-08-03. Full hiring picture for NetEase Games.

About this role

The Lead Animation Technical Artist will be responsible for the technical research and development of the runtime animation system for a dual-perspective shooting game. This role involves designing and implementing core solutions for animation and weapon handling, collaborating with various teams to ensure effective execution, and leading the animation TA team while setting technical standards and mentoring team members.

Our read on this posting2.8out of 5
benefits
1/5
freshness
4/5
career value
4/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of NetEase Games as an employer.

What you need

  • Many years of experience in game animation and animation TA R&D
  • Experience in runtime animation development for top-tier high-quality realistic PvP shooter products
  • Deep understanding of the feel and runtime performance of dual-perspective shooting games
  • Ability to independently take ownership of design, R&D, and delivery of core systems
  • Complete game development pipeline experience
  • Matrix-style technical leadership capability

Nice to have

  • Experience in runtime animation development for Call of Duty PvP or equivalent-level shooting projects
  • Experience with multiple engines
  • Experience in high-quality action game development
  • International project collaboration experience
  • Ability to use AI/Agents for animation data processing, R&D assistance, tool automation, or workflow efficiency improvements

Worth weighing

  • No salary or benefits listed
  • Role requires extensive experience in a specific niche of game development
  • Emphasis on leadership and mentoring may require strong interpersonal skills

Summarised from NetEase Games's posting. Read the full original.

Listed by NetEase Games on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

More roles at NetEase Games

All 28 open roles at NetEase Games