or apply directly on NetEase Games's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 17 days NetEase Games's roles stay open a median of 39 days
- Reposted
- No
- Salary listed
- No 0% of NetEase Games's roles list one
- Ghost-job risk at NetEase Games
- high 13 stale, 3 reposted of 28 open
- Hiring momentum
- 35 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from NetEase Games's own greenhouse board since 2026-08-03. Full hiring picture for NetEase Games.
About this role
The Lead Animation Technical Artist will be responsible for the technical research and development of the runtime animation system for a dual-perspective shooting game. This role involves designing and implementing core solutions for animation and weapon handling, collaborating with various teams to ensure effective execution, and leading the animation TA team while setting technical standards and mentoring team members.
- benefits
- 1/5
- freshness
- 4/5
- career value
- 4/5
- role clarity
- 5/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of NetEase Games as an employer.
What you need
- Many years of experience in game animation and animation TA R&D
- Experience in runtime animation development for top-tier high-quality realistic PvP shooter products
- Deep understanding of the feel and runtime performance of dual-perspective shooting games
- Ability to independently take ownership of design, R&D, and delivery of core systems
- Complete game development pipeline experience
- Matrix-style technical leadership capability
Nice to have
- Experience in runtime animation development for Call of Duty PvP or equivalent-level shooting projects
- Experience with multiple engines
- Experience in high-quality action game development
- International project collaboration experience
- Ability to use AI/Agents for animation data processing, R&D assistance, tool automation, or workflow efficiency improvements
Worth weighing
- No salary or benefits listed
- Role requires extensive experience in a specific niche of game development
- Emphasis on leadership and mentoring may require strong interpersonal skills
Summarised from NetEase Games's posting. Read the full original.
Listed by NetEase Games on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.
More roles at NetEase Games
- Localization Linguist (ZH→EN) (Singapore)Singapore-Guoco Midtown
- SG Campus Recruitment - Android Software EngineerSingapore-Guoco Midtown
- SG Campus Recruitment - Narrative & Worldview DesignerSingapore-Guoco Midtown
- SG Campus Recruitment - Data AnalystSingapore-Guoco Midtown
- SG Campus Recruitment - Product / Live Operations AssociateSingapore-Guoco Midtown
- SG Campus Recruitment - User Acquisition AssociateSingapore-Guoco Midtown
- SG Campus Recruitment - Localization QA (LQA) InternSingapore-Guoco Midtown
- Creative Specialist/Editor(video)Singapore-Guoco Midtown