NAVER VIETNAM

Pipeline Technical Artist - VVX

NAVER VIETNAM · Ho Chi Minh City, Vietnam

Posted 14 days ago

or apply directly on NAVER VIETNAM's site. We never take the application ourselves.

Is this posting real?

This role has been open
14 days
NAVER VIETNAM's roles stay open a median of 81 days
Reposted
No
Salary listed
No
0% of NAVER VIETNAM's roles list one
Ghost-job risk at NAVER VIETNAM
high
12 stale, 0 reposted of 15 open
Hiring momentum
19 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-23

Measured from postings appearing on and disappearing from NAVER VIETNAM's own greenhouse board since 2026-08-03. Full hiring picture for NAVER VIETNAM.

About this role

As a Junior/Middle Pipeline Technical Artist at NAVER Vietnam, you will be responsible for building and operating pipeline tools and backend systems for VTuber and real-time 3D content production. Your role involves developing production management systems, automating workflows, optimizing rendering and assets, and providing technical support to artists while collaborating with various teams.

Our read on this posting3.4out of 5
benefits
4/5
freshness
5/5
career value
4/5
role clarity
4/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of NAVER VIETNAM as an employer.

What you need

  • 2+ years of experience in Pipeline/Tools development
  • Experience developing DCC tools and automation workflows using Python
  • Experience developing tools for Unreal Engine or Unity using C++/C#
  • Experience with profiling and real-time content optimization in Unreal Engine/Unity
  • Experience with REST APIs and relational databases
  • Solid understanding of 3D content production pipelines and real-time rendering

Nice to have

  • Experience with FastAPI, Vue, Docker, or Linux environments
  • Experience integrating ShotGrid/ftrack/Kitsu APIs
  • Experience with Unreal/Unity plugins or C++ development
  • Knowledge of rendering, shaders, material systems, and GPU/CPU optimization
  • Experience with Perforce, Motion Capture, or VTuber production

What you get

  • Various additional bonuses based on work performance
  • Self development allowance and annual learning budget (Udemy, Coursera)
  • Access to Claude Code Enterprise
  • Premium healthcare coverage for you and family members, annual check-ups
  • Team activities, hobby clubs, and celebrations
  • Latest equipment, great peers, supportive leaders

Worth weighing

  • No salary listed
  • Portfolio submission required
  • Role may require balancing technical and artistic collaboration

Summarised from NAVER VIETNAM's posting. Read the full original.

Listed by NAVER VIETNAM on their greenhouse job board, last confirmed open on 2026-10-23. PitchMeAI is not the employer.

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