or apply directly on Figure's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 29 days Figure's roles stay open a median of 45 days
- Reposted
- No
- Salary listed
- No 60% of Figure's roles list one
- Ghost-job risk at Figure
- high 81 stale, 2 reposted of 112 open
- Hiring momentum
- 152 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from Figure's own greenhouse board since 2026-08-03. Full hiring picture for Figure.
About this role
The State Estimation Engineer will be responsible for developing and implementing algorithms and workflows for a data collection system that supports real-time teleoperation and offline trajectory reconstruction for humanoid robots. Daily tasks will include designing state estimation algorithms, creating calibration procedures, and developing sensor fusion architectures to track human kinematics. The role also involves building diagnostic tools and evaluating novel sensing modalities to enhance system performance.
- benefits
- 1/5
- freshness
- 4/5
- career value
- 5/5
- role clarity
- 5/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Figure as an employer.
What you need
- 4+ years of experience building multi-sensor fusion and state estimation solutions for dynamic hardware systems
- Hands-on expertise with real-time filtering techniques ((E)KFs, sliding-window estimators) and offline batch optimization tools (Factor Graphs, GTSAM, Ceres, Non-Linear Least Squares)
- Proven capability to design fast, reliable calibration, zeroing, and alignment workflows for multi-sensor suites and kinematic models
- Deep mathematical foundation in 3D spatial kinematics, Lie groups (SE(3), SO(3)), forward/inverse kinematics, and constrained optimization
- Proven ability to write high-performance, modular C++ for embedded or edge computing platforms alongside Python for data analysis and visualization
Nice to have
- Experience with low-latency streaming pipelines for teleoperation, haptics, or human-in-the-loop control systems
- Background in human biomechanics, skeletal tracking, or body-mounted telemetry systems
- Prior experience applying Machine Learning (ML) techniques to motion priors, trajectory smoothing, or learned state estimation/calibration
What you get
- The US base salary range for this full-time position is between $150,000 and $300,000 annually
- The total compensation package may include additional components/benefits depending on the specific role
Worth weighing
- 5 days/week in-office collaboration required
- Salary range is broad, and pay may vary based on individual factors
- Role involves complex algorithm development which may require ongoing learning and adaptation to new technologies
Summarised from Figure's posting. Read the full original.
Listed by Figure on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.
More roles at Figure
- Senior Gear Design EngineerSan Jose, CA
- Warehouse Manager, Commercial OperationsSan Jose, CA
- Technical Program Manager, Security & PrivacySan Jose, CA
- Helix Data Creator (SP)São Paulo, SP, Brasil
- Senior People Operations SpecialistSan Jose, CA
- Prototype Development TechnicianSan Jose, CA
- NPI Buyer/PlannerSan Jose, CA
- Material Handler, Commercial OperationsSan Jose, CA