Senior Technical Artist, World and Content Creation
Epic Games · BLANK,BLANK,Multiple Locations
Posted about a month ago
or apply directly on Epic Games's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 33 days Epic Games's roles stay open a median of 45 days
- Reposted
- No
- Salary listed
- No 0% of Epic Games's roles list one
- Ghost-job risk at Epic Games
- high 106 stale, 9 reposted of 165 open
- Hiring momentum
- 210 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from Epic Games's own greenhouse board since 2026-08-03. Full hiring picture for Epic Games.
About this role
As a Senior Technical Artist at Epic Games, you will contribute to the design and development of world-building and content creation tools for Unreal Engine. Your role involves collaborating with programming and UX teams, creating prototypes, and engaging with both internal and external users to understand their needs. You will also drive product initiatives and help shape the future of content creation across various platforms.
- benefits
- 1/5
- freshness
- 3/5
- career value
- 5/5
- role clarity
- 5/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Epic Games as an employer.
What you need
- Experience in world-building and/or content creation as a Senior Technical Artist or equivalent
- Subject matter expertise in environment and asset production, 3D modeling, geometry scripting, and procedural content generation
- Experience with Unreal's Procedural Content Generation (PCG) Framework, Houdini, Maya, 3ds Max, or Blender
- Ability to represent user needs and think across near-term and long-term product goals
- Experience driving product initiatives from development to productization
- Excellent communication and relationship-building skills
Nice to have
- Experience with Unreal Engine, Unity, or a proprietary game engine
What you get
- Eligible to participate in Epic’s generous benefit plans and discretionary incentive programs
Worth weighing
- No specific mention of remote work flexibility beyond multiple locations in North America
- Pay transparency provided but varies significantly by location
- Role involves collaboration across various teams, which may require adaptability to shifting scopes
Summarised from Epic Games's posting. Read the full original.
Listed by Epic Games on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.
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