Brex

Staff Brand Designer, Interactive

Brex · San Francisco, California, United States

Posted 13 days ago · $187,000 - $234,000

or apply directly on Brex's site. We never take the application ourselves.

Is this posting real?

This role has been open
13 days
Brex's roles stay open a median of 45 days
Reposted
No
Salary listed
Yes
90% of Brex's roles list one
Ghost-job risk at Brex
low
0 stale, 16 reposted of 288 open
Hiring momentum
397 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Brex's own greenhouse board since 2026-08-03. Full hiring picture for Brex.

About this role

As a Staff Brand Designer at Brex, you will collaborate with a diverse design team to create impactful marketing collateral and digital experiences. Your role involves executing creative projects, driving the evolution of the web design system, and ensuring high-quality design execution through collaboration with engineers. You will also push creative boundaries using interactive tools and maintain a strong focus on brand expression and business impact.

Our read on this posting3.6out of 5
benefits
1/5
freshness
4/5
career value
4/5
role clarity
4/5
pay transparency
5/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Brex as an employer.

What you need

  • 8+ years of experience in interactive or digital design roles
  • Expert in Figma for systems, components, and prototyping
  • Comfortable working in code (HTML, CSS, JavaScript) and collaborating closely with engineers
  • Experience with modern interactive tools (Framer, Spline, WebGL/Three.js, GSAP, or similar)
  • Familiarity with headless CMS workflows (Sanity or similar) to design within real content structures
  • Strong eye for typography, layout, motion, and visual hierarchy

Nice to have

  • Background working with creative agencies or in-house teams for consumer-facing brands
  • Understanding of accessibility standards for motion and interactivity
  • Track record of delivering award-winning or high-impact web experiences

What you get

  • Up to four weeks per year of fully remote work
  • Hybrid work environment requiring a minimum of three coordinated days in the office per week

Worth weighing

  • No specific mention of team size or structure
  • Salary range provided, but starting pay depends on various factors
  • Vague on the exact nature of creative projects and metrics for success

Summarised from Brex's posting. Read the full original.

Listed by Brex on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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