Game Development Engineer
Anduril Industries · Costa Mesa, California, United States
Posted about 3 months ago
or apply directly on Anduril Industries's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 102 days Anduril Industries's roles stay open a median of 103 days
- Reposted
- No
- Salary listed
- No 1% of Anduril Industries's roles list one
- Ghost-job risk at Anduril Industries
- high 2263 stale, 67 reposted of 2,263 open
- Hiring momentum
- 649 roles opened in the last 90 days ↓ down vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-11-14
Measured from postings appearing on and disappearing from Anduril Industries's own greenhouse board since 2026-08-03. Full hiring picture for Anduril Industries.
About this role
As a Game Development Engineer at Anduril Industries, you will design, develop, and ship software for wargaming and simulation applications, focusing on both desktop and augmented reality interfaces. Your role will involve collaborating with stakeholders to define project scopes, ensuring software reliability across various hardware, and resolving complex defects. You will also work on integrating advanced technologies to enhance military training and operational capabilities.
- benefits
- 1/5
- freshness
- 1/5
- career value
- 5/5
- role clarity
- 4/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Anduril Industries as an employer.
What you need
- 5+ years of professional software engineering experience
- Strong proficiency in modern C++
- Experience shipping production features in video games, real-time simulation, or 3D visualization systems
- Strong foundation in 3D mathematics (linear algebra, vector math, coordinate transformations)
- Proven track record of navigating, architecting, and shipping within large, complex codebases
- Strong written and verbal communication skills
Nice to have
- Shipped at least one AAA game title or commercial simulation product in an engineering role
- Experience developing for console platforms or resource-constrained mobile/embedded hardware
- Deep experience with modern game engines (C++ source-level)
- Background in networked multiplayer architecture, client-server replication, or distributed backend systems
- Familiarity with Augmented Reality (AR), Virtual Reality (VR), or OpenXR development
What you get
- Highly competitive equity grants
- Comprehensive, competitive benefits package available at little to no cost to employees
Worth weighing
- No specific mention of remote work options
- Salary range provided, but actual offer may vary based on multiple factors
- Role involves working with complex military systems, which may have unique challenges
Summarised from Anduril Industries's posting. Read the full original.
Listed by Anduril Industries on their greenhouse job board, last confirmed open on 2026-11-14. PitchMeAI is not the employer.
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